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Dev Archive

Voice Actors Inbound

by debeerguy007

Archived from the original dev blog and left as it was written, so it reflects the game as it stood in 2007.

If someone told you that you were gonna participate in a highly anticipated HL2 mod in the service of a voice actor, would you have believed them? I know I wouldn't have. I guess that shows you how much faith I had in myself a year back.

But, here we are. Almost a year later.

Friendships have been made, development has shifted into the next gear, and a lot of recordings have been submitted. I had no regrets whatsoever from having submitted my crappy ass demo to the team. But to have them come back a day or so later and say, "We like what we heard, you're in" really was a surprise. I've never voice acted in a serious capacity before until now, so they must've heard something in that demo that said,"hey, this guy has the potential", and that means alot cuz I never expected this to happen.

Over this year I've had the opportunity to speak and interact with many people on this team ranging from the various other voice actors, level designers, prop modelers, texture artists and animators, whose passions for this project is clearly unquestonable. Their encouragement and support have really helped to not only improve on my ability to voice act and submit quality performances, but to also go beyond the call of duty and help in other areas.

My name is Kevin Sisk, I play the security guards, and I'm proud to be one of the voice actors for Black Mesa, as well as the Assistant Dialog Editor for the project.

In assisting sound designer Joel Nielsen in his audio efforts, it is my hope to help ensure that Black Mesa will be one of the most excellent sounding HL2 mods to come to pass.

So stay tuned, you're gonna start hearing more from us voice actors from here on out.

Coming Soon: OUTTAKES!!!