Archived from the news on the old Black Mesa website and left as it was written, so it reflects the game as it stood in 2006.
As promised, the Black Mesa team is proud to present "Stage 2," the final stage of our media release. This time around, you'll see some new and updated media shots in many areas. In response to community critiques, we've updated the Glock and Mp5 weapons, the outdoor area at the start of Residue Processing, and the Gargantua render. We also have lots of new material to give you, including a high poly model of one of our grunt variations, more shots of Blast Pit, Anomalous Materials, Lambda Core, and an animation of our Houndeye. Several updates to the site have also taken place, courtesy of our new dedicated web designer, Brett Alton.
The Black Mesa team has made the decision not to release any ingame videos for "Stage 2." We are going to save this footage for a much more opportune time, to be revealed in the coming months. You'll thank us for it later, we promise!
The number of job applicants since the previous media release has quadrupled, and we've already hired several! Your talents are greatly appreciated, the more people we get on the team, the faster the project gets finished! If you think you've got what it takes, please don't hesitate to apply!
And finally, the Mod of the Year competition, going on now on Moddb, has entered its second phase. Black Mesa has made it into the top 100 mods, and from December 14 - January 1st, votes are being taken for Mod of the Year. If you think Black Mesa deserves this spot, please vote for us!
Enjoy the new media, and thank you for your support of Black Mesa!
