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Game Updates

Anomalous Improvements Beta Update 3!

Patch

Greetings, Scientists!

We’re pushed our 3rd update to our Public Beta Branch! This update offers "Blast Pit”, “On a Rail”, "Lambda Core", and "Surface Tension" as chapters ready for testing. It also includes a bunch of improvements to the Steam workshop, multiplayer enhancements, and numerous bug fixes.


Patch Notes

You can find the full list of major and minor changes included in this update below:

Game

  • Fixed a issue where weapon fast switching was forced “ON” when controllers were used, ignoring player settings. This restores the weapon selection HUD.
  • Fixed a rare crash loading a new game from chapter selection.
  • Fixed a rare crash when pausing the game.

Workshop

  • Changed the order in which the engine loads and mounts workshop items. This fixes problems with workshop items that contain things like weapons, characters, animations, effects, and HUD elements. This also fixes the need to move most of these workshop items into the bms/custom folder.
  • Introduced a new “Subscribed” section that lists all your subscribed workshop items and their mount status. Campaigns are separated into their own tab.
  • Fixed an issue that prevented certain workshop items from mounting properly.
  • Multiplayer workshop maps now show up for selection in the “Host Game” screen.
  • Workshop campaigns that have multiple chapters now pull up a "Chapter Selection" screen.
  • Introduced a “Themes” section.
    • Shipped the game with a new “classic” theme.

UI

  • Restored missing game options.
  • Restored missing game bindings in the options screen.
  • Smoothed out issues with scrollbars and scrolling speeds.
  • Refinements to the multiplayer HUD.
  • Increased the resolution of save game thumbnails.
  • Redesigned the loading screen.
    • The loading screen fades out into the level.
    • Loading a save game now seamlessly transitions from the last frame of your saved game and into the next one.
    • The loading screen now properly scales and displays backgrounds at the right aspect ratio.
  • The "Load Game" screen now redirects back to the main menu if a player deletes their last save with nothing left to show.
  • The main menu now properly rehydrates and disables the "Load Game" menu item if there are no saves to load.
  • Translated all the new strings across the UI.
  • Fixed a bug that caused the server browser from refreshing/cancelling searches properly.
  • The pause menu now blurs the background of the game.
  • Performance improvements.

Multiplayer

  • You can now select skins for the HEV model without it's helmet for in the character screen.

Levels

  • PPC, Material, Lighting, and Envtint tweaks based on player feedback.
  • Added cheap skin version for brittlebush and created LODs that utilize the cheaper material.
  • Cheap material for brittlebush.
  • Two following chapters are ready for testing:
    • Blast Pit
    • On A Rail
    • Lambda Core
    • Surface Tension